Видео с ютуба Server Reconciliation
![How To Do Client Prediction [Unity Tutorial/C#]](https://ricktube.ru/thumbnail/TFLD9HWOc2k/mqdefault.jpg)
How To Do Client Prediction [Unity Tutorial/C#]

Client Side Prediction/Server Reconciliation - Unity Tutorial

Server reconciliation example

Multiplayer Input and Motion Prediction for kazap.io

Server reconciliation test

client prediction, server reconciliation and time traveling just to be normal

Hello Fusion FPS - Part 1 (client prediction, server reconciliation, lag compensation)

Server - Reconciliation

Компенсация задержек в многопользовательской игре Godot с помощью Netfox

Player with server reconciliation. server tick rate: 6

Unity Netcode — 100% авторизованный сервер с клиентским прогнозированием и согласованием

Lag Compensation in FPS Shooters (Best Explanation)

Server authoritative movement with client side prediction and server reconciliation framework

Server - Reconciliation fail

KITSUNETSUKI netcode: client side prediction & server reconciliation preview

Code Review: Creating a Client-Side Prediction and Server Reconciliation

FPS networking in Unity3d - Prediction/Reconciliation

Experimenting With DOTS in Unity & Exploring Server Architecture | Unity Multiplayer Game Devlog #18

Do server reconciliation and rollback refer to the same thing in multiplayer game networking?

Unity Mirror Server Authoritative Movement Example